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How to select all in cheat engine 6.5.110/27/2022 ![]() Tries to steal Mail credentials (via file registry)Īllocates memory with a write watch (potentially for evading sandboxes)Ĭhecks if the current process is being debuggedĬontains functionality for execution timing, often used to detect debuggersĬontains functionality locales information (e.g. ![]() Tries to harvest and steal browser information (history, passwords, etc) Query firmware table information (likely to detect VMs) #How to select all in cheat engine 6.5.1 windowsMulti AV Scanner detection for submitted fileīOT functionalities found, sample is likely a BOTĬontains functionality to check if a debugger is running (CheckRemoteDebuggerPresent)Ĭontains functionality to infect the boot sectorĬontains functionality to prevent local Windows debugging #How to select all in cheat engine 6.5.1 freeMemoryRecords now have an Collapsed propertyįixed setBreakpoint not setting a proper trigger if not providedįixed several memory leaks where unregistering hooks/addons didn't free the internal call objectįixed registerAssemble assembler commandsĪdded kernelmode alloc and (un)mapping functionalityĪdded an easy way to add auto assembler templatesĪdded window related functions including sendMessageĪdded Xbox360 controller support functionsĭealt with several gui issues like the mainform to front on modal dialogs, header resizing stuck with the cursor, treeview item selection/deletion being weird, etc.Multi AV Scanner detection for dropped file LFM files can now be loaded and savedįixed several incompatibilities between lua that popped up in 6.5 (due to the lua 5.1 to 5.3 change)įixed the OnSelectionChange callback property in the memoryview object ![]() Some places can now deal better with mistakes Now compiled with fpc 3.0/lazarus 1.6 (Previously 2.7/1.1) ![]() Signed with a sha256 signature as well (for OS'es that support it)Ĭhanged Ultimap to use an official way to get the perfmon interrupt instead of IDT hooking (less BSOD on win10) Groupscans now deal with alignment issues better ![]() Fixed increased value by/decreased value by for float valuesįixed disassembling/assembling some instructions (64-bit)įixed the autoassembler tokenizing wrong wordsįixed several bugs related to the structure dissect window (mainly shown when autodestroy was on) ![]()
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